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Half life decay sven coop
Half life decay sven coop











half life decay sven coop

  • Flashlight now uses CHAN_AUTO instead of CHAN_WEAPON to play the "click" sound.
  • Fixed the confusing "You must wait X seconds before you can call for aid." message that appeared when "getextras" command was used too soon.
  • Fixed the "Voting menu doesn't add players as they join" issue.
  • Fixed issue with skill CVARs not being set correctly when changed via trigger_setcvar.
  • Fixed issue with muzzle sprites not appearing long enough for players that have low framerates.
  • Fixed issue where chat messages sent right before a map change wouldn't get printed to the console.
  • Fixed corpses blocking monstermakers/squadmakers.
  • Merged MAX_AMMO_SLOTS and MAX_AMMO_TYPES definitions (both served the same purpose).
  • Changed MAX_AMMO_TYPES from 32 to 64 for scripted weapons (i.e.
  • All impulse commands (including flashlight) and the +use command are no longer blocked by certain weapon actions (anything that uses the m_flNextAttack variable would cause this issue).
  • Added "+inventory"/"-inventory" command pair that will toggle the inventory screen.
  • Exposed the new functionality through the AS API.
  • Added support for custom HUD elements (generic sprite, numeric display and time display).
  • Those of you that were using the public release candidate can remain to do so, as this branch now matches the standard branch. If you are running a dedicated server please use SteamCmd to update your servers. It is still possible to repair the vehicle and escape after the timer runs out, but it is exceedingly difficult. Once the timer runs out, the military parachutes into the town and will destroy the vehicle if all of the items have not yet been brought to it. Rounds last seven to eight minutes (depending on difficulty mode). The truck must then be repaired and used to escape from the town before the timer runs out and the military arrives to 'purge' the town.Īt the start of each round, each player is assigned to a random 'civilian' role. The map features survival gameplay in which players must find three randomly placed items and bring them to a broken down truck. They Hunger: Escape, created by JPolito and GeckonCZ, has been released with the game. Despite being locked in my childhood bedroom at my parents' house while screaming children pound on the door, we've managed to assemble a holiday update! This update features custom HUD elements, numerous bug fixes, and a new map by JPolito and GeckonCZ.













    Half life decay sven coop